Mithotronic

Free DIY projects for open minded people

LEDmePlay



The story

Pacer is heavily inspired by the famous arcade game Pac-Man published by Namco in 1980. Eat all pills in the maze, but beware of the baddies! You begin with 5 lives. Collect 5 bonus items in order to get an additional life. Eating an orange pill temporarily allows you to catch the baddies. They turn blue and flee from you. If you catch one, he roams around harmlessly until he has arrived at his initial position. The baddies have different personalities. The orange baddie is phlegmatic. The pink baddie is brash. The green baddie is capricious. The red baddie is sedate. Both you and the baddies can use the passages leading from one side of the maze to the opposite side. A joystick button press allows you to jump into the next maze. After the last maze the game starts over with the first maze, but with increased difficulty (speed, interval between bonus items etc.).

Screenshots

Start screen


Game play


Game play



Game play


Game play


Game play



Watch the gameplay of Pacer on our YouTube channel.


Sources

Remark: A bug has been reported that the walls in some levels are invisible with newer Adafruit libraries. This has been fixed with V1.0.2.
Link to the source code for LEDmePlay: Pacer_LEDmePlay_V1_0_3.ino
Link to the source code for LEDmePlayBoy: Not yet available
Pacer requires the Timer-Library which you can find here: http://playground.arduino.cc/Code/Timer

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