AMOK is a variation on the classic Arcade game Berzerk, but with some additional quirks. You awoke in a maze with 52 rooms. Johann, a nasty but cowardly ruler, will not tolerate your presence there. His robots are deadly. Before you know it, they have closed in on you. Outrun the lazer beams. Collect keys to open doors. Pick up a gun for ten shots. Survive and kill Johann!
Watch the gameplay of Amok on our YouTube channel.
Link to the source code for LEDmePlay: AMOK_LEDmePlay_V1_6_0.ino (December 1st: NEW VERSION)
Link to the source code for LEDmePlayBoy: Not yet available
Amok requires the Timer-Library which you can find here: http://playground.arduino.cc/Code/Timer
A new version of AMOK is online now. I fixed several bugs. You may touch the walls now. Although simplified, the game remains challenging.
Posted: 2017-12-02, 12:51:46
Dear Christian and Thorsten, I am sorry for the faulty version of AMOK! There seems to be a clash with the different versions of the Arduino IDE. I am busy with other things right now, but I hope to fix AMOK in the months to come. Thank youi for your patience. Best, Thomas
Posted: 2017-09-23, 10:07:44
There are several unresolved symbols like initArrays(), controlBaddies(), ...
But they are there, I think you have to define them before using or define prototype at the beginnig of the Source.
Posted: 2017-09-06, 14:45:02
I cannot compile this code. Arduino IDE 1.8.4 is installed, all libraries are the latest version.
Posted: 2017-08-31, 21:03:00
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